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About Interaktiv

Interaktiv Design grew out of a career that has always sat somewhere between technology, design, engineering and making things.

My interest in cars started long before CAD and 3D scanning. From around six years old, I was spending time in my dad's garage, learning how things worked and getting my hands dirty working on cars. It started with 1970s-era FIATs and Alfa Romeos before my interests moved towards making Hondas go faster, then eventually into 4WDs and the Jeep world.

That hands-on experience has always shaped the way I approach design. I'm interested not just in what something looks like, but how it fits, how it works, how it is made and what happens when it gets used in the real world.

My professional background started in IT, where I developed a strong understanding of technology and problem solving. From there I moved into graphic and web design, eventually working for myself and starting my own businesses.

Over time, my interest in design moved further into the physical world. I developed extensive experience with fabrication, sheet metal design and manufacturing, learning how to take an idea and turn it into something that could actually be cut, folded, welded, assembled and used.

CAD and 3D modelling became a natural extension of that experience.

The addition of 3D scanning and 3D printing has allowed me to bring all of those skills together. I can start with an existing vehicle or component, capture it digitally, design around it, develop a solution and then prototype or manufacture the result.

That's where Interaktiv Design comes from.

Today, I work with automotive businesses, manufacturers, fabricators and enthusiasts to solve problems through 3D scanning, CAD design, sheet metal design, prototyping and 3D printing.

Sometimes the starting point is a rough sketch. Sometimes it's a physical part that needs to be reproduced or redesigned. Sometimes it's simply a problem that needs a solution.

Whatever the starting point, the goal is the same: understand the problem, design the solution & make it work.

Interaktiv

How I Work

Principles that guide every product decision I make.


Understand

It starts with understanding what you're trying to achieve.

You might have a rough sketch, an existing part, a problem that needs solving, or simply an idea that hasn't been worked out yet. We'll look at the application, the available space, how the part needs to function and how it ultimately needs to be made.

3D Capture

When the project involves an existing vehicle or component, I can capture the physical world using 3D scanning.

This creates an accurate digital reference that can be used to design around existing parts, mounting points, clearances and complex shapes without relying on measurements alone.

Collaborative Design

I work closely with you throughout the design process, providing regular updates as the design develops.

Your feedback helps shape the final result, with changes and refinements made along the way to ensure the finished design meets your requirements for fit, function and appearance.



Prototype & Revise

Where practical, I'll prototype the design using 3D printing to test fit, and take the design into CNC machining, sheet metal fabrication or 3D printing in engineering plastics for small production runs.

This allows us to identify any issues, make adjustments and refine the design before moving on to final manufacture.